![]() ![]() While the game performed well from launch thanks to App Store promotion, further updates to the game post-release – including new characters, improved share options and a new setting – helped player engagement and continued to make it sharable.Ĭrossy Road took its inspiration from 1980s arcade game Frogger, providing players with a variety of characters to tap across roads and rivers – and ultimately, to splat against or under cars, trucks and trains. The ‘Frogger’ style game, available on iOS and Android, has been downloaded more than 50m times so far.Īndy Sum told attendees that three things saw it become successful – retention, virality and re-engagement – and that the game “wouldn’t have been a hit without these three things working perfectly”. ![]() ![]() The revenues figure where revealed by co-founders Matt Hall and Andy Sum in a presentation at the GDC conference in San Francisco. Crossy Road has made $10m in just over three months since the mobile game launched in November 2014, including $3m from in-game video advertisements.ĭeveloped in just six weeks by Hipster Whale, the aim for Crossy Road was not to make a lucrative game but a popular one, having been inspired by Flappy Bird’s accessibility and viral success. ![]()
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